Finding The Source

Today’s post is going to be about something different from the usual discussion and writing about video games that I normally do here. Simply put, I need a place to ramble on about the thoughts, feelings and emotions that I’ve been subjected to by something — this something being a music album — and there’s fewer better places than a blog. Video game stuff will follow along shortly; feel free to skip this one if you don’t want to hear my thoughts on anything else.

Still with me? Alright. First, background information!

So once upon a time in the year 1995, a Dutch musician by the name of Arjen Anthony Lucassen released an album called The Final Experiment under a music project titled Ayreon. This was a progressive metal concept album which told a very interesting sci-fi story and had quite the narrative, with a number of guest vocalists brought on to play the roles of various characters.

The narrative itself concerns the titular Final Experiment occurring in 2084 when, with an apocalyptic war unfurling, humanity attempts to change history by sending a message back in time. This message appears as visions of the destruction to a blind bard in the Middle Ages by the name of Ayreon, who attempts to warn the populace and King Arthur’s court of what he sees.

Continue reading “Finding The Source”

Transistor, checking in

I’m typing this from a brand new PC that I only just properly got plugged in and running no more than half an hour ago, biding my time while the slew of standard programs is downloading and installing. Mostly just a small status update rather than any of my usual video game related ramblings.

First off: new PC. It’s been five years since I’ve had a fresh rig, though naturally the computer that I just stashed in the corner a few minutes ago has had numerous upgrades and replacements in those years. Still, the motherboard was effectively fried and I was getting constant black screens as the display drivers died on a regular basis, and multiple attempts to fix it or isolate other parts showed that it was unlikely to be anything else. I could probably have repaired or rebuilt it for cheaper than what I got this new machine for, but after dealing with this problem for literal months, I just wanted peace of mind and for this tech support nightmare to end.

So, the machine that I named Bastion is no more. Moment of silence.

Now, this isn’t an absolutely massive upgrade due to all my tweaks over the years, but this new machine should definitely keep me from having to push or upgrade in order to get newer games running comfortably. I’m probably going to shame the 60 FPS enforcing PC Master Race, but it should be pretty clear that I play games for gameplay and story more than graphics and can usually deal with a few hiccups. Regardless, the specs should get me decently far.

Naturally, I shall name this machine Transistor, since it’s the successor to Bastion even if the systems are slightly different. I’d consider calling it Pyre, but any name that’s fire related for a PC is just asking for trouble.

So with the PC back, I’ll be reinstalling FF14 and then picking and choosing my games as I go from there. Torment will be first up on the list since I didn’t get all that far in it and really need to put some more time and devotion into it. Cosmic Star Heroine just dropped a couple of days ago after a lengthy development cycle, and I’m quite keen to sink my teeth into that. However, I’m not about to start a new JRPG until the big one is finished: Persona 5, which has been both my obsession and my sanity-preserver during this time of technical troubles.

Everything I said about Persona 5 in the previous post still holds true, and I’m now 90 hours in and pushing the final stages of the game at long last. After such a long marathon journey over a comparatively short timeframe, I am now looking forward to the ending and seeing how it all wraps up nicely (if it does), but I will definitely be sad to see it gone. It’s without a doubt the best Persona game to date, and I still think we’ll be talking about in years from now in the same way we do some of the JRPG greats.

That’s assuming the ending doesn’t let me down horribly… but at present that doesn’t seem quite likely. Currently I’m intending to a full and formal review of the game (probably for GameSkinny), and then do a more in-depth analysis about a few points in the narrative. I also want to talk about the soundtrack and compare it with that of NieR: Automata, plus I want to do a big pros and cons comparison of P5 vs. the Trails of Cold Steel games, which are my other favourite and recent JRPG series. That last one in particular I could talk a great deal about, so please look forward to it I guess.

Time to set up a few downloads over night and crash.

Press Start

Every once in a while, I get the new and innovative idea of starting up a gaming blog in order to catalogue my journeys through the world of video games. In the past, these haven’t always panned out for too long, mainly because I get disinterested from lack of attention or purpose.

But that was before I was really pushing to get myself involved in video game journalism. Since that’s my current aim, I now have a lot more cause to keep writing about the games I play, if only to stay in practice and keep sharp. As such, I think it’s time to reopen a writing blog – the one you’re reading now.

So, welcome to Delfeir vs. the Backlog. As I make my way through the ever growing pile of games that I’ve amassed over many years and countless Steam sales, I plan to write a little about them, what I think, and how they stack up compared to other games I’ve played. This will probably not be anything too overly analytical or in-depth unless the mood takes me. Pieces that I’d write about current games or larger treatises will likely be published as articles elsewhere on the internet – this is much more general than that.

You can find out more about me in the About tab, which includes where to go to find my other written articles if it interests you. Feel free to contact me or comment as you will at anything you see here, and I’ll try to get back to you. At the end of the day, this is just a fun writing exercise, so let’s see how things go.